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ABENUNICODE_OPERANDS - UNICODE OPERANDS

ABENUNICODE_OPERANDS - UNICODE OPERANDS

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Operand Types in Unicode Programs

One of the most important differences between Unicode and non-Unicode programs is the clear distinction between character-like data objects and byte-like data objects, and the limitation on data types whose objects can be viewed as character-like. This has an effect on all statements in which character-like operands are expected, and in particular on character string and byte string processing.

Character-Like Data Objects

In Unicode programs, only the following elementary data objects are now character-like:

Data Type Meaning
c Text field
d Date field
n Numeric text
t Time field
string Text string

In addition, structures are character-like if they contain only flat character-like components (only components from the above table, with the exception of text strings).

In Unicode programs, a structure can now essentially only be used in an operand position that expects a single field if the structure is character-like. It is then handled in the same way as a data object of type c.

In non-Unicode programs, all flat structures and byte-like data objects are also still handled as character-like data objects (using implicit casting).

Note

The incorrect use of structures in operand positions is greatly restricted in Unicode programs. For example, a structure that contains a numeric component can no longer be used in a numeric operand position.

Byte-Like Data Objects

In Unicode programs, elementary data objects of types x and xstring are byte-like. In non-Unicode programs, data objects of this type are generally handled as character-like objects. Conversely, in non-Unicode programs, positions in which byte processing takes place (SET BIT, GET BIT, and the relational operators O, Z, and M), still expect character-type data objects, while in Unicode programs only byte-like data objects are valid.

Note

In Unicode programs, the storage of byte strings in character-like containers causes problems, since the byte order of character-like data objects in Unicode systems is platform-specific. In non-Unicode systems, this only applies to data objects with numeric data types. The content of the data objects is interpreted incorrectly if a container of this type is saved persistently and is then imported to an application server with a different byte order.






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